Path: utzoo!utgpu!news-server.csri.toronto.edu!rpi!usc!jarthur!nntp-server.caltech.edu!toddpw From: toddpw@nntp-server.caltech.edu (Todd P. Whitesel) Newsgroups: comp.sys.apple2 Subject: Re: ACCELERATOR - ZIP OR TRANSWARP? Message-ID: <1991May16.100046.6131@nntp-server.caltech.edu> Date: 16 May 91 10:00:46 GMT References: <730@generic.UUCP> <1991May16.074027.28758@ux1.cso.uiuc.edu> Organization: California Institute of Technology, Pasadena Lines: 23 dat33228@uxa.cso.uiuc.edu (Derek A. Taubert) writes: >Ok, ok... Sure, it runs cooler, but a bit faster? Come on folks... Until >someone produces some HARD evidence that a 7 MHz Zip runs faster than a 7 MHz >Transwarp GS, I would really appreciate it if we layed off of the AE bashing. The Zip uses latch-on-write for slow bus writes. This means you can write data to the slow bus at a full 1 mhz very easily, as long as you are running entirely in the cache except for the write. I've clocked the transfer rate at 1 mb/s and the performance for longer transfer loops was better than I expected (i.e. you will still get .7 mb/s for loops that I thought would only get .5) This makes stack-romping graphics code (like the scrolling routines in LHG) _scream_. Also, Apple's routine for clearing dialogs and windows to white (the ONLY optimized rectangle primitive in QD it seems) uses a loop that is tight enough to write to the screen at somewhere between .5 and 1 mb/s -- it's really neat to have large dialogs get cleared with a single screen tear. I just wish they'd quit using super-slow genero-loops to draw things like icons and the background picture!! Todd Whitesel toddpw @ tybalt.caltech.edu