Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!wuarchive!zaphod.mps.ohio-state.edu!magnus.acs.ohio-state.edu!csn!boulder!news!grunwald From: grunwald@foobar.colorado.edu (Dirk Grunwald) Newsgroups: comp.windows.interviews Subject: drawing a circle Message-ID: <1991May15.184124.13302@colorado.edu> Date: 15 May 91 18:41:24 GMT Sender: news@colorado.edu (The Daily Planet) Reply-To: grunwald@foobar.colorado.edu Organization: University of Colorado at Boulder Lines: 17 Nntp-Posting-Host: foobar.colorado.edu I want to draw a circle in a Glyph. I can't seem to figure out the semantics of the 'curve' Canvas call to draw a circle, and don't see any other way of doing it from a Glyph. Btw, are Glyphs the appropriate level for constructing small widget-like things in 3.0? I don't care about backwards compatibility; however, I don't see how Glyphs & Unidraw interact, and I see several problems that indicate I'm missing something (like, if a glyph updates a value asynchronously, how do you tell all Canvas's using that Glyph that this has occured?) thanks Dirk Grunwald -- Univ. of Colorado at Boulder (grunwald@foobar.colorado.edu) (grunwald@cs.colorado.edu)