Path: utzoo!utgpu!news-server.csri.toronto.edu!rpi!zaphod.mps.ohio-state.edu!mips!spool.mu.edu!snorkelwacker.mit.edu!stanford.edu!leland.Stanford.EDU!portia!tang From: tang@braun.stanford.edu (Steve Tang) Newsgroups: comp.windows.interviews Subject: Re: Canvases in ibuild? (actually 2 questions) Message-ID: Date: 16 May 91 20:19:50 GMT References: <3106@shodha.enet.dec.com> Sender: news@leland.Stanford.EDU (Mr News) Organization: Stanford University Lines: 22 In-Reply-To: robinson@akira.enet.dec.com's message of 8 May 91 18:02:58 GMT >Is it possible to create a canvas in ibuild - the >'other' associated objects (panners etc) are there >but no canvas... All the objects you deal with in ibuild are instances of their corresponding objects in the library and they are all subclasses of interactors. May be you can let me know what you are trying to do so that I can help you more. >Also how does one assemble a pull-down menu >using ibuild? You have to use the Narrow tool. Basically you create a pulldownmenu in ibuild first like you create a pushbutton. Now when you want to add elements into the pulldownmenu you have to narrow into it. Now you are in the scope of the pulldownmenu and you can add just plop down menuitems AND any other elements to create its body. Steve