Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!swrinde!zaphod.mps.ohio-state.edu!rpi!bu.edu!nntp-read!jc From: jc@raven.bu.edu (James Cameron) Newsgroups: comp.windows.x Subject: Re: Xtetris on a Mono Display? Message-ID: Date: 15 May 91 02:11:58 GMT References: <7475@emory.mathcs.emory.edu> Sender: news@bu.edu Organization: What do you mean 'That *can't* be done????' Lines: 60 In-reply-to: km@mathcs.emory.edu's message of 14 May 91 23:16:19 GMT >>>>> On 14 May 91 23:16:19 GMT, km@mathcs.emory.edu (Ken Mandelberg) said: Ken> The version I have of xtetris doesn't work very well on a mono display. Ken> Some of the colors are invisible, resulting in phantom blocks in the Ken> pile. Ken> Is there a patch or a workaround? Ken> Ken Mandelberg | km@mathcs.emory.edu PREFERRED Yep, you can add the following to your .Xdefaults file: #ifdef COLOR Xtetris.object0.foreground: red1 Xtetris.object0.background: red4 Xtetris.object1.foreground: orange1 Xtetris.object1.background: orange4 [...and on up to a 6th object with whatever colors you like...] Xtetris.object6.foreground: SkyBlue1 Xtetris.object6.background: SkyBlue4 #else Xtetris.object0.foreground: SkyBlue1 Xtetris.object0.background: SkyBlue4 Xtetris.object1.foreground: SkyBlue1 Xtetris.object1.background: SkyBlue4 [...And on up to a 6th object..] Xtetris.object6.foreground: SkyBlue1 Xtetris.object6.background: SkyBlue4 #endif Basically, just play around and see which colors you like on the black and white screen. Hope this helps! jc -- -- James Cameron (jc@raven.bu.edu) Signal Processing and Interpretation Lab. Boston, Mass (617) 353-2879 ------------------------------------------------------------------------------ "But to risk we must, for the greatest hazard in life is to risk nothing. For the man or woman who risks nothing, has nothing, does nothing, is nothing." (Quote from the eulogy for the late Christa McAuliffe.)