Path: utzoo!utgpu!news-server.csri.toronto.edu!rpi!dali.cs.montana.edu!milton!hlab From: webber@csd.uwo.ca (Robert E. Webber) Newsgroups: sci.virtual-worlds Subject: Re: Polarized light 3D systems: info wanted Message-ID: <1991May17.064108.16725@milton.u.washington.edu> Date: 17 May 91 06:03:24 GMT References: <1991May15.232536.27134@milton.u.washington.edu> Sender: hlab@milton.u.washington.edu (Human Int. Technology Lab) Organization: University of Washington Lines: 31 Approved: cyberoid@milton.u.washington.edu In article <1991May17.030937.9450@milton.u.washington.edu> buckland@ucs. ubc.ca (Tony Buckland) writes: . .. . What I have seen that works very well is a display that shows . alternate-eye views at a 120-Hz rate, while each viewer's . goggles, synchonized via infrared emitted from a small device . on top of the display, obscure alternate eyes with a switched . LCD filter; the equivalent of a small round laptop screen in . front of each eye, with all the pixels switching at once. . This is an application of polarization very locally within . the goggle "lens"; is that what you had in mind? If so, the . system comes from Silicon Graphics [for whom I do not work, . and who do not bribe me, and whose stock I do not own, etc]. . Ask about their VGX models; but I'm told the stereo capability . can be added to vanilla SGI workstations as well. Actually, the system you are describing is CrystalEyes which is manufactured by StereoGraphics (of San Rafael, California; 1-800-24STEREO) and is resold by SGI for people who want a Stereo-ready SGI box (if you want to retrofit a non-Stereo-ready SGI box, then SGI refers you back to StereoGraphics). They also make equipment that will connect to other workstations and even to PC's. --- BOB (webber@csd.uwo.ca) [MODERATOR'S NOTE: CrystalEye's inventor and vendor, Lhary Meyer, can be reached via email to The WELL: lmeyer@well.sf.ca.us -- Bob Jacobson]