Path: utzoo!utgpu!news-server.csri.toronto.edu!rpi!dali.cs.montana.edu!milton!forbis From: forbis@milton.u.washington.edu (Gary Forbis) Newsgroups: comp.ai.philosophy Subject: Re: Turing Test: opinions on an idea Message-ID: <1991May21.183443.16682@milton.u.washington.edu> Date: 21 May 91 18:34:43 GMT References: <1991May21.155325.17797@cs.yale.edu> <1991May21.175359.26377@bronze.ucs.indiana.edu> Organization: University of Washington, Seattle Lines: 38 "Butter?" "Butter." "Jam?" "Jam. Jam!?? Let's don't be silly. Lemon now that's different." In article <1991May21.175359.26377@bronze.ucs.indiana.edu> chalmers@bronze.ucs.indiana.edu (David Chalmers) writes: >In article <1991May21.155325.17797@cs.yale.edu> mcdermott-drew@cs.yale.edu (Drew McDermott) writes: > >>Perhaps the idea is that we tell the human contestant: "You will be >>disqualified as soon as you allude to anything outside the realm of >>the conversation itself," but this seems hopelessly unenforceable. >>Even the machine is bound to have encoded some reference to the >>outside world in its "game tree." (E.g., does a reference to chess >>count as a reference to the outside world? Presumably it's a merely >>historical fact that there is such a game, whose rules have been >>formalized in a certain way as of the late twentieth century.) > >How about just "No reference to anything that's happened since 1990." >Presumably historical knowledge can be built into the machine when it's >constructed. The only problem is dealing with things that happen afterwards. In the multi-world tradition this shouldn't be a problem. The list of all possible productions should include all alternative world lines as these are encompassed within valid English texts. The state at the beginning of a conversation needn't be the same for every run but could be set to that which takes into account the particular world line we experience. I've been thinking hard about the differences between electroning learning and cognitive learning but I guess I am hopelessly confused. I cannot figure out if a change in state along a static tree in response to outside information is learning or not. That is, having produced this complete tree of all English conversations in 1980, the response to "What do you think about the way Desert Storm turned out?" changes sometime in 1991 becuase of the specific line taken. I am very willing to call the state change learning yet I'm not so sure that what most chess programs do is learning. Maybe it is short term learning followed by rapid forgetting. --gary forbis@u.washington.edu