Path: utzoo!utgpu!news-server.csri.toronto.edu!bonnie.concordia.ca!uunet!mcsun!ukc!cam-cl!news From: dahe@cl.cam.ac.uk (David Elworthy) Newsgroups: comp.sys.acorn Subject: Re: Draw ---> Paint (I hope this is not a silly question!) Message-ID: <1991May17.083916.14894@cl.cam.ac.uk> Date: 17 May 91 08:39:16 GMT References: <1991May14.133403.16582@garfield.cs.mun.ca> Reply-To: dahe@cl.cam.ac.uk (David Elworthy) Organization: U of Cambridge Comp Lab, UK Lines: 21 In article <1991May14.133403.16582@garfield.cs.mun.ca> charles1@stretch.cs.mun.ca (Charles Loader) writes: >I am at present trying to put scanned images from my Archimedes into >some of our manuals rather than using 'cut and paste'. Some of the >images need text added in the same font as the rest of the manual as >well as some other changes. I can make just the right picture using !Paint >.... moving to !Draw allows me to add the text. NOW, how do I get the >Draw file back into paint (with text and any other changes) OR convert >the draw file into a bit-map so that I can translate it to some other >format for printing (on a UNIX machine not my Arch). > >Charles One way of doing this (a bit of a hack) is to get the image displayed on the screen in some suitable mode, then use the "camera" option in Paint, i.e. choose "Get screen area" from the icon bar menu. You can then drag a box over part of the screen and "photograph" that area as a sprite. You'll probably need to trim it a bit in Paint - it's easy to get some bits of the window frame in the image. -- david elworthy