Path: utzoo!utgpu!news-server.csri.toronto.edu!rpi!usc!elroy.jpl.nasa.gov!decwrl!ogicse!intelhf!agora!nesbbx!billsey From: billsey@nesbbx.UUCP (Bill Seymour) Newsgroups: comp.sys.amiga.games Subject: Re: Omega 1.51 Why the guru? - 020 exceptions? Message-ID: <19290d53.ARN00ed@nesbbx.UUCP> Date: 18 May 91 23:46:27 GMT References: <91122.214421LEIF@SLACVM.SLAC.STANFORD.EDU> <1991May15.182247.5524@odin.diku.dk> Reply-To: nesbbx!billsey@agora.UUCP Followup-To: comp.sys.amiga.games Organization: NES, Inc. Lines: 21 In article <1991May15.182247.5524@odin.diku.dk>, aggaton@diku.dk (Klavs Torben Pedersen) says: >Hi > > Maybe this is a solution, of the crash problems, that I got from >Mike Shapiro (Zerg): > >-> If it makes you feel better, I've never had Omega crash on me >->(I have an A3000/25 with 2 megs of FAST RAM) except after I die. > <"solution" deleted> > Yours sincerely > Klavs Torben Pedersen And this worked for me also... Run NoFastMem, then load the game. (Still using a large stack though...) Problem is that it still crashes... Just not right away anymore. :-) -Bill Seymour nesbbx!billsey@agora.uucp or nesbbx!billsey@agora.rain.com ***** American People/Link Amiga Zone Hardware Specialist NES*BILL ***** Bejed, Inc. NES, Inc. NAG BBS NES BBX BBS Home Sometimes (503)281-8153 (503)246-9311 (503)656-7393 (503)640-9337 (503) 640-0842