Path: utzoo!utgpu!news-server.csri.toronto.edu!rpi!think.com!sdd.hp.com!cs.utexas.edu!sun-barr!olivea!oliveb!pyramid!leadsv!daver!intersil!hamilton From: hamilton@intersil.uucp Newsgroups: comp.sys.amiga.games Subject: Re: Making games work on the 3000 Message-ID: <264.2832bffe@intersil.uucp> Date: 16 May 91 17:23:09 GMT References: <12097@jarthur.Claremont.EDU> Organization: Harris Semiconductor, Santa Clara CA Lines: 22 In article <12097@jarthur.Claremont.EDU>, drichard@jarthur.Claremont.EDU (David Richards) writes: > This is just one question and I am sure there are others, so how about if > everybody who knows some clever trick to make a program work on the 3000 > posts the details here. 1) Run "NoFastMem" before launching the game (insert it into the disk's startup-sequence if possible). Eliminating fast ram accomplishes two things: It makes the computer run MUCH slower (which most games like), and all the memory locations are in the bottom $200000 ram locations, which other games like. 2) Get the latest version of kickstart 2.0 you can legally obtain. Compatibility with some productivity software and many games has been increased lately. 3) Cross your fingers. I can play Project D's unprotected version of Populous for between 5 - 60 minutes before it goes berserk. Most of the games I like do OK on the 3000, though. -- Fred Hamilton "Unlike most of you, Harris Semiconductor I am not a nut..." Santa Clara, CA -Homer Simpson