Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!sdd.hp.com!mips!samsung!uunet!munnari.oz.au!brolga!bunyip.cc.uq.oz.au!topaz.ucq.edu.au!johnsonc From: johnsonc@topaz.ucq.edu.au (Who did you think it was?) Newsgroups: comp.sys.amiga.games Subject: Re: Chapions of Krynn Message-ID: <1991May23.110154.7314@topaz.ucq.edu.au> Date: 23 May 91 03:10:19 GMT References: <1991May21.164350.27832@ms.uky.edu> Organization: Chance Ventures Lines: 22 In article <1991May21.164350.27832@ms.uky.edu>, sam@ms.uky.edu (Mike Mills) writes: > Hello...I just bought Champions of Krynn about a week ago, and was wondering > if anyone had any hints or maps they'd like to share? > > For one thing...is whats-his-name supposed to get away with the dragonlance > in Gargath's Keep, or did I just get there too late? In general, does time > matter in the game (it doesn't seem too)? > > > Thanks, Yes, Mantyanty ?? is supposed to get away with the Dragonlance, but you find it later under Sanction. Time has no meaning in the game. You can rest for weeks and the game will pick up exactly where you left off. Although in some places, it is unadvisable to rest for great lengths of time because you will get interrupted. Any more questions, just ask. I am using someone else's account but he knows about it and will pass on any messages (I hope!!) Shane Russell...