Path: utzoo!utgpu!news-server.csri.toronto.edu!rpi!usc!zaphod.mps.ohio-state.edu!caen!news.cs.indiana.edu!ariel.unm.edu!hydra.unm.edu!kholland From: kholland@hydra.unm.edu (Kiernan Holland) Newsgroups: comp.sys.amiga.graphics Subject: Re: Graphics Standard Keywords: Graphics Message-ID: <1991May19.063646.10572@ariel.unm.edu> Date: 19 May 91 06:36:46 GMT References: <3381@mtecv2.mty.itesm.mx> <895@macuni.mqcc.mq.oz> <1991May18.061448.26378@ariel.unm.edu> Organization: University of New Mexico, Albuquerque Lines: 28 In article <1991May18.061448.26378@ariel.unm.edu> kholland@hydra.unm.edu (Kiernan Holland) writes: >I reckon that the idea of having a "24bit.device" or "24bit.library" would be >a good idea. Maybe something vaguely analogous to what X windows is in the >sense that it would work regardless of the real capabilities of the underlying >graphics hardware. > >----- >A reply to that (I forgot to hit the "F" button): > >Well, imagine it, 24-bit color without a color table. >I think Xwindows lacks a multi-screen environment like Workbench/Amigados. >You could have your 24-bit buffered 1k by 1k card working with the >amiga as a workbench environment and a some small blitter controlled >640X400 screens in the background working on more text oriented >programs like a compiler/debuger. This would solve all those GUI >problems but only for amigados not UNIX. For UNIX you would probably have >to have two terminals working side-by-side to do the same sort of work. >One can only hope for a SPARC or something to solve those problems. > > I'm always for .library support. > >It is very simple too. > Excuse me, I didn't know what I was talking about the other night. I guess I was tooooooo sleeepy or something. Sorry for wasting the bandwidth. Later