Path: utzoo!utgpu!news-server.csri.toronto.edu!rpi!think.com!samsung!olivea!oliveb!amiga!boing!dale From: dale@boing.UUCP (Dale Luck) Newsgroups: comp.sys.amiga.graphics Subject: Re: Graphics Standard (Now: Multi-screen X) Keywords: Graphics Message-ID: <978@boing.UUCP> Date: 20 May 91 16:40:35 GMT References: <895@macuni.mqcc.mq.oz> <1991May18.061448.26378@ariel.unm.edu> <977@boing.UUCP> <1991May19.184939.18042@grebyn.com> Reply-To: dale@boing.UUCP (Dale Luck) Organization: Boing, Milpitas, Ca. Lines: 25 In article brian@grebyn.com (Brian Bishop) writes: >In article <977@boing.UUCP> dale@boing.UUCP (Dale Luck) writes: >>Not true, X11 already has the concept of multiple screens or frame buffers. > This is something I was trying to do recently. I figured that the solution >was either configure the server to deal with two displays, or run two servers. >But the main problem is: how do you get two servers to share the same keyboard >and mouse? Under the implementation I have been running, one server eventually >gets confused and shuts down... Is is different under Amiga X or Amiga/UX X? I presume you already know how to start up two different X11 servers on the same machine by using the : argument so that they will each listen on different network ports. The Amiga switches pointer-keyboard focus when the left mouse button is clicked. If the mouse is free to move to what ever screen it wants, when a mouse down occurs, Intuition switches the active server to server(screen) that the mouse is over. > Brian Bishop Zyga Corp. -- Dale Luck GfxBase/Boing, Inc. {uunet!cbmvax|pyramid}!amiga!boing!dale