Path: utzoo!utgpu!news-server.csri.toronto.edu!rpi!usc!elroy.jpl.nasa.gov!swrinde!zaphod.mps.ohio-state.edu!unix.cis.pitt.edu!dsinc!bagate!cbmvax!cbmehq!cbmger!peterk From: peterk@cbmger.UUCP (Peter Kittel GERMANY) Newsgroups: comp.sys.amiga.misc Subject: Re: Kaleidoscope? Keywords: 3000 Kaleidoscope Message-ID: <1236@cbmger.UUCP> Date: 21 May 91 10:50:15 GMT References: <3238@dsacg3.dsac.dla.mil> Reply-To: peterk@cbmger.UUCP (Peter Kittel GERMANY) Organization: Commodore Bueromaschinen GmbH, West Germany Lines: 23 In article <3238@dsacg3.dsac.dla.mil> nfs1675@dsacg3.dsac.dla.mil (Michael S Figg) writes: > >I thought that a 'Kaleidoscope' subject might get some reaction. Does anybody >know if this will run on a 3000? It's even better mindless entertainment than >channel 4. That was such an interesting question that I immediately tried. From my A2000 I knew that I had to use NoFastMem before. BUT this was not necessary on the A3000!!! I just took the Kaleidoscope disk to boot WB from it, that worked, I typed Polyscope, and that works too! It has also no difficulties loading new scenes from floppy. Mysteries over mysteries... BTW, this Polyscope show is announced in the title screen as a demo for the true program Kaleidoscope which should serve to create such patterns. But this program never made it, obviously. I already wrote to EA to perhaps get it, but no answer at all? Someone knowing more about the issue, or perhaps even having that tool? I WANT it! -- Best regards, Dr. Peter Kittel // E-Mail to \\ Only my personal opinions... Commodore Frankfurt, Germany \X/ {uunet|pyramid|rutgers}!cbmvax!cbmger!peterk