Path: utzoo!utgpu!news-server.csri.toronto.edu!rpi!dali.cs.montana.edu!caen!zaphod.mps.ohio-state.edu!wuarchive!uunet!cbmvax!cbmehq!cbmfra!swinjm!forgeas From: forgeas@swinjm.UUCP (Jean-Michel Forgeas) Newsgroups: comp.sys.amiga.programmer Subject: Re: accessing 25 pins p. port Message-ID: <19274f72.ARN0dfc@swinjm.UUCP> Date: 17 May 91 08:04:02 GMT References: <91135.001746IERBS02@TECHNION.BITNET> Reply-To: forgeas@swinjm.UUCP (Jean-Michel Forgeas) Followup-To: comp.sys.amiga.programmer Organization: The Software Winery Lines: 20 In article <91135.001746IERBS02@TECHNION.BITNET>, IERBS02@TECHNION.BITNET writes: > I have a technical question for which nobody has given me the answer > yet. How can I access the 25 pins of the parallel port? > I would like to be able to take control of the port and then read the > state of each pin (1 or 0) and change it. I use Aztec C 3.6. Since you cannot have access to all 25 pins because a lot of them are the ground, if you really need more than the 11 pins available on the parallel port and if your application doesn't need to have an external drive connected, you can use the external drive connector nearly the same way you use the parallel one. You have an example how to access the parallel port directly (the legal way) using the Aztec compiler on the Fish disk #73: "ParOut". -- \___/ Jean-Michel Forgeas \-/ cbmvax!cbmehq!cbmfra!swinjm!forgeas | The Software Winery -^- And, where is the universe ?