Newsgroups: comp.sys.apple2 Path: utzoo!utgpu!news-server.csri.toronto.edu!rpi!think.com!sdd.hp.com!news.cs.indiana.edu!ux1.cso.uiuc.edu!uxa.cso.uiuc.edu!jb10320 From: jb10320@uxa.cso.uiuc.edu (Jawaid Bazyar) Subject: Re: QuickDraw II Message-ID: <1991May18.193854.23381@ux1.cso.uiuc.edu> Sender: usenet@ux1.cso.uiuc.edu (News) Organization: University of Illinois at Urbana References: <9105181855.AA17719@mcs.drexel.edu> Date: Sat, 18 May 1991 19:38:54 GMT Lines: 21 ujmurphy@KING.MCS.DREXEL.EDU (Jim Murphy) writes (in a bit of haste): >albert erroneously wrote: >> quickdraw does draw faster to off-screen grafports because it doesn't have >> to do the 2/4-bit conversion when drawing stuff on-screen (did i get this >> right dave?). > Wrongo! When drawing to _any_ GrafPort (onscreen or otherwise), QuickDraw >II uses the portInfo record (LocInfo structure) of the GrafPort to determine >what kind of pixel map it is dealing with. Right- but The original assertion stands, if it's reason doesn't. QuickDraw II draws much faster to off-screen grafports because off-screen grafports are in fast RAM. -- Jawaid Bazyar | "Twenty seven faces- with their eyes turned to Graduated!/Comp Engineering | the sky. I have got a camera, and an airtight bazyar@cs.uiuc.edu | alibi.." Apple II Forever! | I need a job... Be privileged to pay me! :-)