Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!asuvax!ncar!gatech!prism!vapsppr From: vapsppr@prism.gatech.EDU (Paul Raines) Newsgroups: comp.sys.handhelds Subject: Re: Update to H. Piper! ver 1.1 (bug fixes and enhancements) Message-ID: <29669@hydra.gatech.EDU> Date: 23 May 91 04:17:47 GMT References: <29589@hydra.gatech.EDU> <16081@life.ai.mit.edu> <29635@hydra.gatech.EDU> <16101@life.ai.mit.edu> Organization: Georgia Institute of Technology Lines: 46 In article <16101@life.ai.mit.edu> bson@rice-chex.ai.mit.edu (Jan Brittenson) writes: > >............ Is there a possibility of improving the graphics somewhat >- for instance, to make the pipe bends curved? H.Piper! has the same >qualities as Tetris: almost hypnotic in its simplicity. That's what >makes it a great game. (I haven't visited an arcade the last, er, 7 >years I think.) I agree that the biggest problem with the program now is just the visual realiztion of what pipe is what once you have a random ;-) collaboration on the board. I don't want to increase the size of the pipe graphics at the cost of losing dimensions on the grid, but I have soom ideas I am looking into. > > Oh, another thing. About games and random generators... My personal >opinion (gosh, I'm starting to sound like an arcade rat!) is that they >ought to be *banned*. The more that's under the player's control, the >better. A Centipede, for instance, might appear on the left/right side >depending on whether an even/odd number of shots have been fired since >the last Centipede segment was mushroomed. The starting point of an >H.Piper! round can be wherever the last round finished. Likewise, the >actual pieces selected seemingly on random, but the True Arcade Rat >knows better! :-) Choosing these "random" algorithms is probably what >is the most difficult part of designing a game. (We all know what >result is if you don't do it *right*!) > Once again, I agree. I hate randomness in most games too. When I see a new board game, the first thing I do is see if it has dice. If it does, I generally don't buy it. Understandably, by favorite games are chess, Diplomacy, and Empire Builder (or British Rails). I will work on this too. I like your suggestion about where to put the starting pipe. The new pipe selection will take some creativity. Incidentally, I did a test on the fairness of CHIP's random generator and it is pretty fair. Paul Raines vapsppr@prism.gatech.edu -- Paul Raines Georgia Institute of Technology, Atlanta Georgia, 30332 uucp: ...!{decvax,hplabs,ncar,purdue,rutgers}!gatech!prism!vapsppr Internet: vapsppr@prism.gatech.edu