Path: utzoo!utgpu!news-server.csri.toronto.edu!rpi!think.com!zaphod.mps.ohio-state.edu!caen!news.cs.indiana.edu!news.nd.edu!mentor.cc.purdue.edu!expert.cc.purdue.edu!fq4 From: fq4@expert.cc.purdue.edu (Robert S. Unoki) Newsgroups: comp.sys.mac.games Subject: Re: RoboSport Message-ID: <12511@mentor.cc.purdue.edu> Date: 19 May 91 15:37:27 GMT References: <43493@netnews.upenn.edu> Sender: news@mentor.cc.purdue.edu Reply-To: fq4@expert.cc.purdue.edu (Robert S. Unoki) Followup-To: comp.sys.mac.games Distribution: usa Organization: Purdue University Lines: 62 In article <43493@netnews.upenn.edu> you write: >Is RoboSport any good? Also, will it work in 16 colors on an LC? Send replies >through mail. Yes - I think that it is a good game. I'll tell you what I think is lacking. 1) Arena editor. RoboSport comes with 3 types of Arenas and 8 configurations each. That makes for 24 playing fields. I wish that they would have included an editor so we could create our own. The files look relatively small. In the future, I suspect they would sell an editor (much like the terrain editor for SimCity) or sell additional arena sets. 2) Apple-talk bug. There is a bug in the multiplayer apple talk option. The macs can never recognize each other. This is serious because we can never get a game started. The serial or modem link works fine. If the multi-player apple talk game goes the same as the serial link game, it would be AWESOME. 3) Robot editor. It would be nice if we could create our own robots. i.e. create a heavily armored and armed "Ogre" style robot vs. 8 light armored missile robots. THE GOOD STUFF. Multi-player, multi-mac games are handled very well. Players don't have to wait for there "turn" to program their robots. Everyone does it at once. The turns are then sent to the primary computer. After all turns have been received, the primary computer starts generating the new turn. It sends the turn back as it is being generated. After generation is complete, each player may then view their own movie. As with programming of the robots, players don't have to wait for each other to view the movie. There are many types of games that may be played. The list includes: baseball - touch all bases to score points, prevent enemy from doing so. survival - kill enemy while trying to survive. treasure hunt - capture gold coins hostage - rescue teammate held hostage by enemy capture the flag - capture enemy's flag while defending yours. Configurable teams are a plus. You can choose types and number of robots in each team. Robot types include rifle, auto, burst, missile, and stealth robots. There are a maximum of 4 teams. Once teams are selected, each team must choose a side. These makes for many possible aliances. For example, one could play against 3 computer teams, 3 computer teams could duke it out, two humans can team up against two other humans, or every team could be independent of each other. Good movie graphics. When reviewing your turn, you enter a window with VCR like controls. You then view a movie of what happenen - rewind, fast forward slow motion, fast play are all supported. Overall, I think that RoboSport is worth the money. It is copy protected. I won't comment on that because I don't want comp.sys.mac.games to fireball. rob -- Robert S. Unoki unokirs@mentor.cc.purdue.edu (standard disclaimer, please)