Path: utzoo!utgpu!news-server.csri.toronto.edu!rpi!think.com!zaphod.mps.ohio-state.edu!swrinde!cs.utexas.edu!uunet!brunix!gjb From: gjb@cs.brown.edu (Gregory Brail) Newsgroups: comp.windows.interviews Subject: Re: Has anyone implemented and released tree & graph classes? Message-ID: <76167@brunix.UUCP> Date: 18 May 91 18:48:23 GMT References: Sender: news@brunix.UUCP Reply-To: gjb@cs.brown.edu (Gregory Brail) Organization: Brown University Department of Computer Science Lines: 24 In article rsw@cs.brown.EDU (Bob Weiner) writes: >They would include display views that did some form of attractive display >layout, e.g. aligning nodes at sublevels in a hierarchy. Also, both vertical >and horizontal layouts would be supported. I wrote a class that displays a directed acyclic graph layout (which works fine for trees, too) using Glyphs. It used to be a MonoScene, but I converted it to a Page subclass. It seems to work pretty well now, but scrolling is slow -- I implemented a generic scrollable, Viewport-like class for Glyphs that scrolls by changing the allocation of the interior glyph, and that's much slowed than scrolling with Interactors and Viewports. InterViews people: Are there plans for a Glyph-based "Viewport" object that works faster than mine? ;-) Bob: I'll show you my code if you want to see it. -greg +----------------------------------------------------+ Greg Brail Internet: gjb@cs.brown.edu BITNET: gjb@browncs.bitnet UUCP: ..uunet!brunix!gjb Home: (401)273-1172