Path: utzoo!utgpu!news-server.csri.toronto.edu!rpi!think.com!zaphod.mps.ohio-state.edu!ceres.physics.uiowa.edu!iowasp.physics.uiowa.edu!maverick.ksu.ksu.edu!rutgers!cs.utexas.edu!ut-emx!emx.utexas.edu Newsgroups: comp.windows.ms.programmer Subject: Windows printing Message-ID: <49282@ut-emx.uucp> From: chroth@emx.utexas.edu (Charles H. Roth) Date: 20 May 91 22:58:25 GMT Sender: chroth@ut-emx.uucp Distribution: na Organization: The University of Texas at Austin; Austin, Texas Keywords: windows, printing Lines: 15 We are in the process of converting a Macintosh program to run under Windows 3.0. We are having a large number of problems printing graphics with Windows. We have tried the following: (1) Drawing directly to the printer port. In this case part of the graphics printed correctly and part did not print at all. (2) Same as (1) except we did the banding ourselves. In this case we could get the graphics to print correctly by itself, but if we printed some text and then the graphics on the same page, part of the graphics printed correctly and part of the graphics did not print. (3) Then we tried drawing to a bit map and then copying the bit map the printer. Save result as (2). Furthermore, the printing is only partially printer independent. For example, some lines print too heavy on some printers but print correctly on others. We have wasted several months trying to solve these printing problems and desparately need some help. Does anybody have any suggestions? Also, the graphics works correctly on a VGA, EGA and monochrome monitor, but it is not quite right on a high-resolution VGA monitor.