Newsgroups: comp.windows.x Path: utzoo!utgpu!news-server.csri.toronto.edu!rpi!think.com!snorkelwacker.mit.edu!bloom-beacon!dont-send-mail-to-path-lines From: tomt@maui.coral.COM (Tom Tulinsky) Subject: Fast Updates Message-ID: <9105181338.AA21808@maui.coral.com> Sender: daemon@athena.mit.edu (Mr Background) Organization: The Internet References: <1991May17.220145.22765@atc.SP.Unisys.COM> Date: 18 May 91 13:38:17 GMT Lines: 37 ) ) We are trying to bring up an Air Traffic Control display on ) an X window terminal and there seems to be some problems. ) ) An individual track (entity) on the screen may move at any time and ) they more overlap other tracks. One approach would be to use XOR when ) updating so one does not have to regenerate the entire screen when an ) object moves but that approach leaves holes where the lines cross. ) ) Another approach would be to use double buffering but the box being ) used doesn't have the CPU power to regenerate the screen every half ) second or so. ) Try this. Figure out a rectangle that encloses the whole track. Use XSetClipRectangles to clip drawing to two rectangle enclosing the old position and the new position. Clear the window (only the area in the rectangles will be cleared) and redraw the whole window with the new positions. Since only a small part of the window is actually drawn to, it is much faster and flickers much less. The server is pretty fast at throwing away clipped graphics commands. Arbitrary polygons can also be used for clipping with XPolygonRegion. I'd be interested to know how you solve this problem. Coral * ** Tom Tulinsky 508 460-6010 * ** Coral Network Corporation fax 508 481-6258 * ** 734 Forest St net: tomt@coral.com *** Marlboro, MA 01752 ** U S A ********* Overheard in a BART station: NETWORKS "I was the only NORM there!"