Path: utzoo!utgpu!news-server.csri.toronto.edu!rpi!think.com!spool.mu.edu!uunet!ogicse!milton!hlab From: mmachlis@athena.mit.edu (Matthew A Machlis) Newsgroups: sci.virtual-worlds Subject: Cheap head tracking Message-ID: <1991May20.053159.18067@milton.u.washington.edu> Date: 20 May 91 04:01:16 GMT Article-I.D.: milton.1991May20.053159.18067 Sender: hlab@milton.u.washington.edu (Human Int. Technology Lab) Organization: Massachusetts Institute of Technology Lines: 19 Approved: cyberoid@milton.u.washington.edu I just thought I would relate my experience with head tracking: I was using a Polhemus system with VPL Eyephones helmet mounted display, but decided that the delay with the Polhemus was unacceptable. So I spent about a month and a half designing and building a mechanical arm which is fixed to a base at one end, with the other end attached to the person's head. It has six joints, the angles of which are measured by potentiometers fed into an a-d board in a PC-clone. This gives 6-DOF head state, with virtually no delay. If the arm is well-designed, it is almost unnoticable to a person wearing the Eyephones. One problem is calibrating it if you need very high accuracy, but if not it seems to be a good solution. -- ---------------------------------------------------------------------------- Matt Machlis MIT Space Systems Laboratory (617)253-2272