Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!uunet!stanford.edu!neon.Stanford.EDU!ibis.Stanford.EDU!espie From: espie@ibis.Stanford.EDU (Marc Espie) Newsgroups: comp.sys.amiga.audio Subject: Re: Experiment IV Message-ID: <1991May24.190414.1080@neon.Stanford.EDU> Date: 24 May 91 19:04:14 GMT References: <6547@vela.acs.oakland.edu> <1991May23.180254.24419@neon.Stanford.EDU> <6562@vela.acs.oakland.edu> Sender: news@neon.Stanford.EDU (USENET News System) Organization: LIENS, ENS, 45 rue d'Ulm, Paris (France) Lines: 43 In article <6562@vela.acs.oakland.edu> lmbailey@vela.acs.oakland.edu (Laurana Bailey) writes: > > >MOD would be a great new IFF music standard if we could get Commodore >to sit down and standardize it. It shouldn't be too difficult and it >shouldn't take much modification to the current music programs already >out (SoundTracker, Star Tracker, Noise Tracker, and more recently >Power Tracker) to at least get them to agree to the IFF standard. > >Any new features for a MOD creator program could be submitted to CATS >for approvial into the IFF standard. > >Perhaps this is more work than it sounds like, but it's better than >the crummy .SMUS IIF standard currently out on the Amiga. The Amiga is >noted for it's sound abilities and I have yet to see any music >program short of some MIDI stuff that really makes the Amiga shine >like the MOD writers do. > >Perhaps someone at Commodore can speak up on the subject and perhaps >offer a way to submit it to the powers that be for consideration? > Having played with the soundtracker format for a while, I would definitely NOT consider it for an IFF format. It is a very simple binary dump, highly amiga-dependent, very unflexible, and full of stupid quirks. It is completely contrary to the IFF zen. Now, designing a real music format with the same capabilities is very feasible. SMUS is not so crummy, it has some capabilities for extension (which soundtracker-like stuff sorely lacks). BTW, the player I've put into experiment iv is a very simple one. I left it that way so that it could be used as a simple basis for people who need to understand soundtracker format. The next generation of player will most definitely compile the soundtracker binary dump to its own internal format. Update: right now, I've had some reports of problems with Experiment IV. There seems to be a problem with the say command. Strangely enough, it appears that it is the say command which hangs. Experiment IV does release the audio device and exits as expected. Is there a known bug in the narrator.device ? I'm not quite sure the audio.device lock capability is so bug-free as I expected... more about that later. ---- Marc Espie (espie@flamingo.stanford.edu)