Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!sun-barr!lll-winken!uunet!stanford.edu!msi.umn.edu!noc.MR.NET!gacvx2.gac.edu!hhdist From: aaastrom@nike.calpoly.edu (Allen Aastrom) Newsgroups: comp.sys.handhelds Subject: RE: To all Jousters Message-ID: <9105231830.AA1064187@nike.calpoly.edu> Date: 23 May 91 18:30:41 GMT Lines: 23 Return-path: To: handhelds@gac.edu >can just playing forever. Although the game doesn't seem to get past >level `B.' (which is 11, I guess it only has data for the first 10 and >so uses whatever happens to lie around in memory for 11 and up). > > -- Jan Brittenson > bson@ai.mit.edu > Well, I know that it at least gets up to level D. There's just a whole lot of "buzzards" to pluck before it will advance past level B, and any levels beyond that. However, the one time that I did advance to level D,it seemed liked there was a bug in the program. There would be "buzzards" (what are they really supposed to be called anyway?) in the display that didn't move at all and that I couldn't get rid of. They didn't seem to affect the game in any other way. Has anyone else got this far and encountered the same thing?? Just wondering.... Allen Aastrom aaastrom@nike.calpoly.edu