Path: utzoo!utgpu!news-server.csri.toronto.edu!rpi!zaphod.mps.ohio-state.edu!wuarchive!uunet!munnari.oz.au!uniwa!andreww From: andreww@uniwa.uwa.oz (Andrew John Williams) Newsgroups: comp.sys.mac.programmer Subject: Re: Novice Questions: (Quick Draw). Keywords: Splines, Bezier etc.. Message-ID: <1991May27.010201.17174@uniwa.uwa.oz> Date: 27 May 91 01:02:01 GMT References: <9768@cg-atla.UUCP> Distribution: comp Organization: University of Western Australia Lines: 20 kincaid@cg-atla.UUCP (Tom Kincaid ) writes: >In looking through the QuickDraw documentation in Inside Mac. >Volume I, there does not seem to be a plot point primitive. >If I wanted to draw a spline or a Bezier what would be considered >the best way to do this? A series of lineto's, should I manipulate >the grafport's bits directly? > Thanks, > Tom Kincaid For splines and Beziers and the like, you usually draw lines between each point and the last - the curves look better`(no holes) and you can almost always get away with much less calculation (you don't need as many points). QuickDraw has no point plot for the very good reason that you should never need it. John West (stealing Andrew's account) fish fish fish