Path: utzoo!utgpu!news-server.csri.toronto.edu!rpi!usc!cs.utexas.edu!helios!tamsun.tamu.edu!jdm5548 From: jdm5548@tamsun.tamu.edu (James Darrell McCauley) Newsgroups: comp.lang.c++ Subject: GUI in X, C++ 3.0 Message-ID: <16564@helios.TAMU.EDU> Date: 27 May 91 06:40:53 GMT Sender: usenet@helios.TAMU.EDU Followup-To: poster Organization: Spatial Analysis Lab, Dept of Ag Engr, TAMU Lines: 29 Howdy, I'm a relatively inexperienced C++ programmer and I don't following this newsgroup, so my pardons, etc etc. Could someone lend a few words of advice? I have been forced to wait for AT&T C++ 3.0 until I can get a compiler on my machine (which will be when?). I have a fairly simple application (few thousand lines) for which I need to code up an interface using X windows and any freely available toolkits. I currently have access to v. 2.0 on someone elses machine. Given this information, should I wait for the new version before I work on an interface? (It's not a high priority item.) If not, how will switching from 2.0 to 3.0 affect my decision on choice of toolkits? (will everything be backward compatible?) Which freely available toolkit, in your opinion, is easiest to pick-up for the beginning programmer? OR, given the discussion on waitresses & choices, should I give C++ altogether and go back to C? (I'm glad to see that even professional C++ programmers and those who teach it agree that this is a somewhat difficult language to master.) E-mail please. I'll summarize to any "me,too"s. -- James Darrell McCauley, Grad Res Asst, Spatial Analysis Lab Dept of Ag Engr, Texas A&M Univ, College Station, TX 77843-2117, USA (jdm5548@diamond.tamu.edu, jdm5548@tamagen.bitnet)