Path: utzoo!utgpu!news-server.csri.toronto.edu!bonnie.concordia.ca!uunet!cs.utexas.edu!jonabbey From: jonabbey@cs.utexas.edu (Jonathan David Abbey) Newsgroups: comp.sys.amiga.advocacy Subject: Re: Amiga in the Workforce Message-ID: <352@atacama.cs.utexas.edu> Date: 28 May 91 17:46:39 GMT References: <1991May23.012705.24776@leland.Stanford.EDU> <49410@ut-emx.uucp> <215@touch.touch.com> Organization: Dept of Computer Sciences, UTexas, Austin Lines: 25 In article <215@touch.touch.com> mikeh@touch.touch.com (Mike Haas) writes: | | I saw a clip from some Mac rag awhile ago talking about how the Mac was | getting into m ultimedia. It stated that apple had developed a standard | called MIFF and it was based on the Amiga's IFF standard. The blurb | EVEN GAVE THE AMIGA CREDIT for developing the first file standard | specifically oriented for multi-media, and specifically mentioned | Electronic Arts! AAAAAHHHHRRRRRRRGGGGGHHHHHHHHHHH!!!!!!!!!!!!!!!!!!!!!!!!!!!! (Okay, unneccessarily violent. Sue me.) Why, Lord? Why another IFF derivative file format? If Microsoft and Apple feel that they could use an IFF type standard, why don't they use the one that already exists rather than going their own (presumably incompatible) way? I mean, I can understand that Microsoft would want to promulgate a standard that used Intel byte ordering, but what's Apple's execuse? Didn't feel like registering with Electronic Arts? Uhrrrrr... -- ------------------------------------------------------------------------------- Jonathan David Abbey \"Fortune presents gifts not according to the the university of texas at austin \ book" - Dead Can Dance "I've got to computer science/math?/psychology? \ jonabbey@cs.utexas.edu stay Awake..."