Path: utzoo!utgpu!news-server.csri.toronto.edu!rpi!think.com!spool.mu.edu!cs.umn.edu!kksys!orbit!pnet51!havir From: havir@pnet51.orb.mn.org (Eric Havir) Newsgroups: comp.sys.amiga.games Subject: Re: Masterpieces? Message-ID: <5003@orbit.cts.com> Date: 27 May 91 19:45:01 GMT Article-I.D.: orbit.5003 Sender: news@orbit.cts.com Organization: People-Net [pnet51], Minneapolis, MN. Lines: 24 I think one of the main gripes I would have with Amiga games is the seemingly 'lack of effort' that is put into some. If I were to compare a top game on the IBM, with a top game on the Amiga...the thing that most sticks out about the IBM game is the polish. The IBM market is so much more competitive, they seem to try harder. The top Amiga games either (like said before) have great graphics, and no gameplay...or have great gameplay, and IBM CGA type graphics. The Amiga is still my computer of choice, although it's been a while since I've bought a game. I mostly have been into doing my own music and graphics...and stayed away from a lot of new games. +-------------> If there are any software companies looking for decent game designers...look no further. Give me a call! <-------------+ Heck, it's worth a shot...my own software company has been rather slow lately...(Astaria Software)...plug. *= ) -- Eric "Rangorin" Havir UUCP: {crash tcnet}!orbit!pnet51!havir ARPA: crash!orbit!pnet51!havir@nosc.mil INET: havir@pnet51.orb.mn.org