Path: utzoo!utgpu!news-server.csri.toronto.edu!rpi!usc!zaphod.mps.ohio-state.edu!cis.ohio-state.edu!ucbvax!bloom-beacon!eru!hagbard!sunic!dkuug!daimi!pilgrim From: pilgrim@daimi.aau.dk (Jakob G}rdsted) Newsgroups: comp.sys.amiga.games Subject: Re: Win $1,000,000 Message-ID: <1991May30.103200.20415@daimi.aau.dk> Date: 30 May 91 10:32:00 GMT References: <1991May29.155359.13569@dcs.glasgow.ac.uk> Sender: pilgrim@daimi.aau.dk (Jakob G}rdsted) Organization: DAIMI: Computer Science Department, Aarhus University, Denmark Lines: 35 brownr@dcs.glasgow.ac.uk (Richard Brown) writes: >Hi world, > To win $1,000,000 answer the three simple questions listed below: Does this mean, that if x persons submit their answer, one of them will be draw as the lucky winner of 6 million danish kroners(in $ that is), and that therefore my chance of winning aforementioned money will be 1/x ? > 1. What is your name ? > 2. When were you born ? > 3. How much money will we make from selling an arcade game on the Amiga ? That surely depends on how good the game is, how you propose to sell it and finally countably many other factors, whose influence cannot be estimated before afterwords. >Reply to brownr@uk.ac.glasgow.dcs >The winner will be chosen by a panel of three judges at Glasgow Uni (who are >allowed to enter) I have but one question: Those money, how have you raised/do you intend to raise them? I know this is a joke, but I don't get it. What is the funny part? Has it got something to do with a belief in, that Amiga Games are Pirated in stereo and four colours, and that one therefore will make nil money? Confusedly yours, Jakob Gaardsted. PS:Release your game as public domain, but put lots of work into it anyway. -- From the notorious Jakob Gaardsted, Computer Science Department Bed og arbejd ! University of Aarhus, Jylland (!) (Pray and work!) AMIGA! pilgrim@daimi.aau.dk | I'd rather play Moria.