Path: utzoo!utgpu!news-server.csri.toronto.edu!rpi!think.com!zaphod.mps.ohio-state.edu!cis.ohio-state.edu!ucbvax!ucdavis!sakura!freund From: freund@sakura.ucdavis.edu (Jason Freund) Newsgroups: comp.sys.amiga.programmer Subject: 2.0 timer problem Summary: Need fix for 2.0x timer bug Keywords: 2.0x timer Message-ID: <9039@ucdavis.ucdavis.edu> Date: 27 May 91 23:07:58 GMT Sender: usenet@ucdavis.ucdavis.edu Reply-To: freund@sakura.ucdavis.edu (Jason Freund) Followup-To: Poster Organization: U C Davis, Dept. of Electrical Engineering and Computer Science Lines: 18 I've been developing a game in 1.3 for a while and I use this speed test routine right out of an abacus book to test stuff. I just got 2.03 so I switched to 2.03 a little while ago. I figure my program crashes during the speed test since 2.0x messes with the timer because it still works fine under 1.3. Is there anyway I can fix my speed test routine to run under either OS? Are the 2.0x RKMs out yet? I could email someone some skeleton code of my routine if that would help. Thanks, ------------------------------------------------------------------------------- Jason Freund freund@sakura.ucdavis.edu // 1420 Lake Blvd #14 916-753-8677 // Amiga 3000 Davis, CA 95616 Computer Science, Engineering \\ // --------------------------------------------------------------\X/-------------- while (!deadyet) { Getup(); Gotowork(); }