Path: utzoo!utgpu!news-server.csri.toronto.edu!rpi!usc!zaphod.mps.ohio-state.edu!mips!spool.mu.edu!news.nd.edu!mentor.cc.purdue.edu!noose.ecn.purdue.edu!vivaldi.ecn.purdue.edu!catto From: catto@vivaldi.ecn.purdue.edu (Erin S Catto) Newsgroups: comp.sys.handhelds Subject: Super Chip v1.1 Bug, Serious Keywords: chip Message-ID: <1991May29.045417.2574@noose.ecn.purdue.edu> Date: 29 May 91 04:54:17 GMT Sender: root@noose.ecn.purdue.edu (ECN System Management) Organization: Purdue University Engineering Computer Network Lines: 15 I just d/l v1.1 and ran Joust v2.0. (no checksum on super chip asc encode) Almost all collision checking was gone. In the earlier versions of chip and super chip, VF=1 for collision. My program, Joust2, depends on this. However, according to the text with Super Chip v1.1: collision -> VF<>0 otherwise zero. Before it was either 0 or 1. For now I suggest using Super Chip v1.0 for Joust2 God, I just posted Joust2 and its already obsolete! Zoom