Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!swrinde!zaphod.mps.ohio-state.edu!magnus.acs.ohio-state.edu!smsmith From: smsmith@magnus.acs.ohio-state.edu (Stephen M Smith) Newsgroups: comp.sys.ibm.pc.misc Subject: Re: Good graphics programs to show off SVGA Message-ID: <1991May28.155346.15867@magnus.acs.ohio-state.edu> Date: 28 May 91 15:53:46 GMT Sender: news@magnus.acs.ohio-state.edu Organization: The Ohio State University Lines: 45 Nntp-Posting-Host: top.magnus.acs.ohio-state.edu (Even though I trim that stupid header down to 3 lines it always adds a bunch of junk that no one ever reads anyway...) antonyc@nntp-server.caltech.edu (Antony Chan) writes: > >well, if you want to show off SVGA, then a game is not the right way >to go. most games use MCGA or something of that resolution, because >svga doesnt (to my knowledge) support page switching, so animation >doesnt work too smoothly. for example, wing commander definately >DOES NOT USE SVGA... Yes. I'm pretty sure it only uses 320x200x256. And during the flight sequence it only animates about 25% of the screen--the rest is made up of cockpit instruments. I suppose there are people out there who would like action games in 1024x768x256. Well, given that I have an Orchid Pro II and a Sony 1304HG and that it takes 10 seconds for a single 1024x768x256 picture to load, that's going to be pretty hard to do on today's hardware! A coprocessor wouldn't even help...you would need a much faster graphics card and a bus speed of much higher than 8 MHz. >king's quest might use svga, >if, as i recall, it is not animation intensive, but it is also fairly >unlikely that it does due to the fact that not everybody has svga. Someone in rec.games.misc said that Wonderland (Alice in Wonderland) uses SVGA. I'm planning on getting that game because of that feature, so if I'm misinformed somebody let me know. >image files (like .GIF (tm)) do use really awesome graphics modes, >given the right viewer. i would recommend vpic (a fairly recent >version is 3.4) for non-windows, and wingif for windows. >fractint also works very well with svga, although the increased >resolution translates into increased calculation time. What about Cshow? It does card-specific stuff from 640x400 (and lower) to 1280x1024. It allows you to pick the resolution you want. Plus it's only $25 (shareware...a VERY good investment IMHO). Stephen M. Smith \ + / ,,@ acs.ohio-state. \ + / {7%*@,..":27g)-=,#*:.#,/6&1*.4-,l@#9:-) " edu> \ + / BTW, WYSInaWYG \ + / --witty.saying.ARC