Path: utzoo!utgpu!news-server.csri.toronto.edu!rpi!think.com!zaphod.mps.ohio-state.edu!mips!apple!bernard@apple.com From: bernard@apple.com (Bernie Bernstein) Newsgroups: comp.sys.mac.games Subject: Re: RoboSport Message-ID: <13735@goofy.Apple.COM> Date: 29 May 91 23:18:52 GMT References: <0B01FFFF.fnnkhhm@cprmtn.uucp> Sender: usenet@Apple.COM Organization: University of Colorado, Boulder Lines: 25 In article <0B01FFFF.fnnkhhm@cprmtn.uucp>, dave@cprmtn.ogi.edu writes: > > > In article <12511@mentor.cc.purdue.edu>, fq4@expert.cc.purdue.edu (Robert S. Unoki) writes: > >In article <43493@netnews.upenn.edu> you write: > >2) Apple-talk bug. There is a bug in the multiplayer apple talk option. The > > macs can never recognize each other. This is serious because we can > > never get a game started. The serial or modem link works fine. If the > > multi-player apple talk game goes the same as the serial link game, it > > would be AWESOME. > > What are you running? CDEA`s INIT`s I don`t havt that problem. > What I hate is that you have to set up the opposing team from the > primary computer. > I have heard the the problem is with appletalk networks with multiple zones. I haven't been able to start a game here either, but people with single-zone nets work ok. o, ,, , | Bernie Bernstein | , ,, L>O/ \,/ \ ,| Apple Computer, Inc. |/ \,,/ \ O./ ' / . `, / | (408) 974-8802 | / ` \ ,. ,/ / , ' | email: bernard@apple.com | / '' \ Disclaimer -> Apple takes no responsibility for what I just said.