Path: utzoo!utgpu!news-server.csri.toronto.edu!bonnie.concordia.ca!uunet!munnari.oz.au!goanna!minyos.xx.rmit.oz.au!s902113 From: s902113@minyos.xx.rmit.oz.au (Luke Mewburn) Newsgroups: comp.sys.mac.games Subject: Re: RoboSport Message-ID: <1991May30.034911.20069@minyos.xx.rmit.oz.au> Date: 30 May 91 03:49:11 GMT References: <0B01FFFF.fnnkhhm@cprmtn.uucp> Organization: RMIT Computer Centre, Melbourne Australia. Lines: 73 dave@cprmtn.ogi.edu writes: >In article <12511@mentor.cc.purdue.edu>, fq4@expert.cc.purdue.edu (Robert S. Unoki) writes: >>In article <43493@netnews.upenn.edu> you write: >>>Is RoboSport any good? Also, will it work in 16 colors on an LC? Send replies >>>through mail. >> >>Yes - I think that it is a good game. I'll tell you what I think is lacking. >> >>1) Arena editor. RoboSport comes with 3 types of Arenas and 8 configurations >> each. That makes for 24 playing fields. I wish that they would >> have included an editor so we could create our own. The files look >> relatively small. In the future, I suspect they would sell an editor >> (much like the terrain editor for SimCity) or sell additional arena >> sets. >> > yes!! it gets kind of boring after you have played them all. They > would have to get stranger like : mall - hide behind clothes and blast > away robots, and maybe even shoppers; maybe site files from Sim Earth > or whole Sim Cities. Well, I'll agree here. >>2) Apple-talk bug. There is a bug in the multiplayer apple talk option. The >> macs can never recognize each other. This is serious because we can >> never get a game started. The serial or modem link works fine. If the >> multi-player apple talk game goes the same as the serial link game, it >> would be AWESOME. > What are you running? CDEA`s INIT`s I don`t havt that problem. > What I hate is that you have to set up the opposing team from the > primary computer. Nope, I think the reason here is that they are running on a server with more than one node. I had the problem too, and we had to take the server down to play robosport :-( Anyway, I would like the ability to handle nodes on Robosport (for obvious reasons...) >>3) Robot editor. It would be nice if we could create our own robots. >> i.e. create a heavily armored and armed "Ogre" style robot vs. >> 8 light armored missile robots. >> >> >>THE GOOD STUFF. >> > >deleted< > I agree whole-heartly. Worth every cent! Me too. >>rob >>-- >> >>Robert S. Unoki >>unokirs@mentor.cc.purdue.edu >>(standard disclaimer, please) >> >----------------------------------------------------------------------- >Dave Heinen >Cooper Mountain R&D >16340 SW Nora Rd. >Beaverton Oregon 97007 >----------------------------------------------------------------------- -- ____________________________________________________________________________ | | | | Luke Mewburn (Zak) | This side for lease... | | s902113@minyos.xx.rmit.oz.au | (No disclaimer, can't afford it:-) |