Path: utzoo!utgpu!news-server.csri.toronto.edu!rpi!think.com!zaphod.mps.ohio-state.edu!cis.ohio-state.edu!ucbvax!agate!stanford.edu!neon.Stanford.EDU!Sunburn.Stanford.EDU!commons From: commons@Sunburn.Stanford.EDU (Peter Commons) Newsgroups: comp.sys.mac.games Subject: Looking for Comments/Suggestions for Spaceward Ho! Version 2.0 Message-ID: <1991May30.185345.10261@neon.Stanford.EDU> Date: 30 May 91 18:53:45 GMT Sender: news@neon.Stanford.EDU (USENET News System) Organization: Computer Science Department, Stanford University. Lines: 34 Originator: commons@Sunburn.Stanford.EDU I am about to begin work on a new version of Spaceward Ho! (version 2.0 or something like that). Goals include (1) speeding up net play, (2) decreasing galaxy file sizes, (3) improving computer intelligence (especially end play), and (4) making battle reports more interesting and helpful, among others. I have been following most of the Spaceward Ho! comments on this newsgroup over the past months and have seen numerous suggestions for changes/new features. Now that everyone has played it some more, I've decided to officially ask for suggestions. First, before you hit that "R": read on. 1. Be brief. 2. Don't reply to me; post to the newsgroup. 3. Before you send a suggestion, read all the remaining articles to make sure your suggestion hasn't already been made. I'm looking for ideas and am not asking for votes. Things I'm curious to hear about (but please don't limit yourself to these): 1. Multi-Player Games. What can be done to make them easier? 2. Message Passing. Do you want to send messages to other players? If so, what do you want to send? And how would you do it? 3. Battles. Does it make sense that every battle is fought to the death? Would you like to retreat, fuel remaining? What would you like in a battle summary? What would make a battle more fun to watch? Thanks for the input. The new version will probably be available in August or September. As it will be a "major" upgrade, we'll probably ask a minimal upgrade fee for current users. -- Peter Commons commons@cs.stanford.edu Computer Science Department, Stanford University