Path: utzoo!utgpu!news-server.csri.toronto.edu!rpi!zaphod.mps.ohio-state.edu!cis.ohio-state.edu!ucbvax!ucsd!sdcc6!rblewitt From: rblewitt@sdcc6.ucsd.edu (Richard Blewitt) Newsgroups: comp.sys.amiga.graphics Subject: Re: Idea for a graphics board Keywords: 24 bit Message-ID: <20151@sdcc6.ucsd.edu> Date: 4 Jun 91 20:34:30 GMT References: <1991May28.191019.13406@nntp-server.caltech.edu> <1991Jun4.184306.6734@ucunix.san.uc.edu> Organization: University of California, San Diego Lines: 20 In article <1991Jun4.184306.6734@ucunix.san.uc.edu> reher@ucunix.san.uc.edu (Jay R. Reher) writes: > > Well such beasts do exist in the newer graphic workstations put out >by IBM, Silicon Graphics etc.. Silicon Graphics has one that is 1280 X 1024 X >24 bit, plus does 3 million gourad shades polygons per second and includes z- >buffering etc.. I am not sure of the bus size tho.. And by the way these bad Not quite, the top-of-the-line SG does ~1 million flat shaded polygons (50 pixel tirangles) per sec. >boys are not cheap. If you are wanting one for the amiga, have fun designing >it.... _____________________________________________________________________ Not cheap? Doesn't everybody have $100,000 to buy a graphics board for their own file servers (many K $$)? :) Rick The generic .sig Rick Blewitt rblewitt@ucsd.edu