Path: utzoo!utgpu!news-server.csri.toronto.edu!bonnie.concordia.ca!uunet!ogicse!orstcs!jacobs.CS.ORST.EDU!rudolpe From: rudolpe@jacobs.CS.ORST.EDU (Eric Hans Rudolph) Newsgroups: comp.sys.amiga.hardware Subject: Hardware Idiots Message-ID: <1991Jun01.043127.24852@lynx.CS.ORST.EDU> Date: 1 Jun 91 04:31:27 GMT Sender: rudolpe@jacobs.cs.orst.edu Organization: Oregon State University, CS Dept. Lines: 15 Nntp-Posting-Host: jacobs.cs.orst.edu Oops! Forgot to mention! Amigas are the best in the West. To be sure, they kick everything else to aitch-ee-double toothpicks. They're one of the most hacked most worked on machines I've ever seen. I love 'em. It's just that there's a hole for something better. Who gets it, wins. I learned to use the OS Calls correctly and it's a comparative breeze. My advice to programmers::: Don't be lazy. I still can't get the kind of speed I want on BattleZone, but Oh well. Just too damn slow. Here's a MAJOR question that makes me think of C64... When I trash my memory, sometimes my characters on the screen get HUGE, like some giant scaled bitmap. Why???? I see no references in documentation that descibe THAT effect at all! Are there hardware side effects that no ones telling me about? thanks again.