Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!rice!uw-beaver!fluke!moriarty From: moriarty@tc.fluke.COM (Jeff Meyer) Newsgroups: comp.sys.mac.games Subject: Re: Spaceward Ho 2.0 Suggestions Message-ID: <1991May31.170041.9305@tc.fluke.COM> Date: 31 May 91 17:00:41 GMT References: <12981@mentor.cc.purdue.edu> Reply-To: moriarty@tc.fluke.COM (Jeff Meyer) Organization: The John Fluke Mfg. Co., Inc., Everett, WA Lines: 40 You know, I've been playing this for almost six months now, and outside of better and better computer oponent strategies, there's just not much I'd add. Three quick suggestions for the interface, however: a) If there was some way to better differentiate between unexplored and explored-but-not-inhabited non-colonized planets on a B&W screen, that would be a great help. (I have a color screen now, so not a biggie for me.) b) When running through the Explored Planets list (which contains the vitals for every planet you know about), it would be nice to be able to double-click on the planet on the list, and have the map automatically "go to" (i.e., center) on that planet -- much like what the Fleet list is able to do. (This isn't in 1.1 -- I haven't checked to see if it's contained in later revisions): c) If there were a shortcut to align the amount of money spent on a planet being terraformed with the "black bar" which shows the minimum money to be spent on the planet -- a one-stroke/click way to align them -- I'd love it. Even better would be a way to put a planet's spending so that the budget for that planet stayed aligned with that bar as it shrank. A great game which I've gotten many hours of pleasure from. Whatever you add, I'm sure the upgrade fee will be well worth it. I look forward to paying it! "I hope the money men don't find out that I'd pay them to let me do this." -- David Lean --- Moriarty, aka Jeff Meyer INTERNET: moriarty@tc.fluke.COM Manual UUCP: {uunet, uw-beaver, sun, microsoft, hplsla}!fluke!moriarty CREDO: You gotta be Cruel to be Kind... <*> DISCLAIMER: Do what you want with me, but leave my employers alone! <*>