Path: utzoo!utgpu!news-server.csri.toronto.edu!rpi!zaphod.mps.ohio-state.edu!usc!apple!dgiles From: dgiles@Apple.COM (Darren Giles) Newsgroups: comp.sys.mac.games Subject: Re: Thanks for Spaceward Ho! comments Message-ID: <53657@apple.Apple.COM> Date: 5 Jun 91 06:19:16 GMT References: <1991Jun4.195604.22307@neon.Stanford.EDU> Organization: Apple Computer Inc., Cupertino, CA Lines: 13 Not to disagree with all the wonderful suggestions for additions so far, but I like the speed the game moves at now; I'd hate to see a lot of additional detail cause it to take twice as long to do a move. I have nothing against options for things like more detailed combat, but I personally like being able to resolve battles quickly. I never seem to have all that much time to play as it is! With speeding game play in mind, there is one feature I'd like to request. I love the way that scouts are automatically put into seperate fleets, but I generally create new scout types (REAL cheap, but long range & miniaturized) and would like them to behave the same way. How about any ship that isn't a colony, and has weapons+shields < 4 be treated as a scout?