Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!rutgers!elbereth.rutgers.edu!rgonzal From: rgonzal@elbereth.rutgers.edu (Ralph Gonzalez) Newsgroups: comp.sys.mac.system Subject: Re: Turning off time slices in S7READ/NEXT Message-ID: Date: 3 Jun 91 18:02:17 GMT References: <0E010021.82xzfh@gla-aux.uucp> <1991Jun1.070626.2853@spool.cs.wisc.edu> <1991Jun3.015035.5222@vax5.cit.cornell.edu> <1991Jun3.142717.103@magnus.acs.ohio-state.edu> Distribution: comp Organization: Rutgers Univ., New Brunswick, N.J. Lines: 9 I'm certainly not an expert on operating systems, but I don't see why you have to trash the entire Mac OS just so you can play games uninterrupted. How about a simple patch like a new Toolbox routine called "give up cpu but get it back as soon as possible"!? Then if your other apps support the routine they will avoid using more cpu cyles than they absolutely need to stay alive. -Ralph (rgonzal@elbereth.rutgers.edu)