Xref: utzoo comp.windows.ms:13305 rec.games.misc:17050 Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!asuvax!noao!ncar!zaphod.mps.ohio-state.edu!usc!trwind!venice!press From: press@venice.SEDD.TRW.COM (Barry Press) Newsgroups: comp.windows.ms,rec.games.misc Subject: Re: Soundblaster and Windows 3.0 Message-ID: <1117@venice.SEDD.TRW.COM> Date: 31 May 91 17:50:32 GMT References: Reply-To: press@venice.sedd.trw.com (Barry Press) Distribution: na Organization: TRW Systems Engineering & Development Division, Redondo Beach, CA Lines: 16 In article ztlf0a@trc.amoco.com (Terri L. Fischer) writes: > >I've had a Soundblaster board for a few months and it works fine from >DOS. I recently installed Windows 3.0.... When I try to run a game >that uses the Soundblaster (specifically, Night Shift and Railroad >Tycoon), although some music comes through, it is really trashed. Try running full-screen with EXCLUSIVE set so that Windows isn't running other stuff in parallel, causing you to lose the CPU. You might also want to look at the Windows sound driver for these boards on cica.cica.indiana.edu -- it won't help your DOS problem, but will let Windows programs use the board. -- Barry Press Internet: press@venice.sedd.trw.com