Path: utzoo!utgpu!news-server.csri.toronto.edu!rpi!uwm.edu!ogicse!milton!hlab From: shebs@Apple.COM (Stan Shebs) Newsgroups: sci.virtual-worlds Subject: Re: Danger of Immersive VR (Was Re: Any report on Bay area SIGGRAPH Message-ID: <1991Jun4.184740.9119@milton.u.washington.edu> Date: 4 Jun 91 18:33:34 GMT References: <1991Jun1.225106.5270@milton.u.washington.edu> <1991Jun3.064400. Sender: hlab@milton.u.washington.edu (Human Int. Technology Lab) Organization: Apple Computer Inc., Cupertino, CA Lines: 33 Approved: cyberoid@milton.u.washington.edu In article <1991Jun4.030757.993@milton.u.washington.edu> rcd@ico.isc.com (Dick Dunn) writes: >In fact, it seems to me that the total immersion created by VR makes it >incredibly corruptible...all it takes is a little experience in how to >control the participants and lead them to what you want them to "want to >experience". The illusion of control in VR could be dangerous because >it's an illusion--if you're led to a particular viewpoint or experience, >doesn't the illusion of having gotten there under your own control (rather >than passively, as with TV) make it all that much more persuasive? Yeah, >I know, that's a pretty dark view...but what am I missing that argues >against it? Both the user and the author can unwittingly collaborate to produce horrid things: imagine a VR documentary about the Third Reich, where a user with secret dreams of power takes on the role of Hitler, gradually adjusting the VR so that he takes over the world, establishes the thousand-year Reich, and dies peacefully of old age - simultaneously dying of dehydration in real life, having stayed in the VR too long. VR could be like wireheading with more variety... The evidence so far seems to be that our brains aren't particular about where the stimuli come from, and that synthetic is just fine. Seems to me it's only been our bodies that have saved the race from our brains' survival-threatening obsessions with religion (think of medieval hermits), drugs, war, ideology, etc. Perhaps this is how we'll survive the dangers of VR as well. Stan Shebs Apple ATG System Software