Path: utzoo!utgpu!news-server.csri.toronto.edu!rpi!dali.cs.montana.edu!milton!hlab From: jwtlai@watcgl.waterloo.edu (Jim W Lai) Newsgroups: sci.virtual-worlds Subject: Re: Danger of Immersive VR (Was Re: Any report on Bay area SIGGRAPH Message-ID: <1991Jun5.023743.27493@watcgl.waterloo.edu> Date: 5 Jun 91 02:37:43 GMT References: <1991Jun1.225106.5270@milton.u.washington.edu> <1991Jun3.064400. Sender: hlab@milton.u.washington.edu (Human Int. Technology Lab) Organization: University of Waterloo Lines: 16 Approved: cyberoid@milton.u.washington.edu In article <1991Jun4.184740.9119@milton.u.washington.edu> shebs@Apple.COM (Stan Shebs) writes: >The evidence so far seems to be that our brains aren't particular about >where the stimuli come from, and that synthetic is just fine. Seems to me >it's only been our bodies that have saved the race from our brains' >survival-threatening obsessions with religion (think of medieval hermits), >drugs, war, ideology, etc. Perhaps this is how we'll survive the dangers >of VR as well. Or maybe VR will turn out to be a new selection mechanism for humanity, as the wireheads who "lose it" are weeded out. Considering how many people today are already self-deluding without VR, this may not be a bad thing. There, now that's morbid.