Path: utzoo!utgpu!news-server.csri.toronto.edu!rpi!zaphod.mps.ohio-state.edu!wuarchive!waikato.ac.nz!comp.vuw.ac.nz!canterbury!otago.ac.nz!andrew Newsgroups: comp.os.msdos.misc Subject: Re: [-ASSEMBLERS-] which is best? Message-ID: <1991Jun7.180054.494@otago.ac.nz> From: andrew@otago.ac.nz Date: 7 Jun 91 18:00:54 NZDT References: <12857@uwm.edu> Organization: University of Otago, Dunedin, New Zealand Lines: 22 > I am looking for a good assembler so that I can write some > graphic/animation programs for my 386. > > What is the best assembler? > i.e. ease of use,speed,... > > Any help would be appreciated. There is no point in using an assembler because all you will get is a 2 to 3 times speed improvement over using a C compiler. What you want is a protected mode C compiler and a good book on graphics. If you are wanting to do ray tracing... I recommend Andrew Glassners book on ray tracing, along with Geoff Wyvills paper on the edge follower (in the procedings to CGI about 4 years ago). remember good algorythms allways triumph over fast implimentations of bad algorythms. Andrew