Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!usc!zaphod.mps.ohio-state.edu!swrinde!mips!pacbell.com!tandem!zorch!amiga0!mykes From: mykes@amiga0.SF-Bay.ORG (Mike Schwartz) Newsgroups: comp.sys.amiga.advocacy Subject: Re: The Amiga's Future Message-ID: Date: 8 Jun 91 20:54:56 GMT References: <5068@orbit.cts.com> <16647@darkstar.ucsc.edu>,<1308@cbmger.UUCP> <1991Jun7.064750.5770@news.iastate.edu> Organization: Amiga makes it possible Lines: 32 In article mjr@uther.calvin.edu (Matt Ranney) writes: >taab5@isuvax.iastate.edu (Marc Barrett) writes: >>> >>>Well, I admit that the clipboard concept on the Amiga is not, err, >>>very successfull. > >> That is a vast understatement! Even under AmigaOS 2.0, the clipboard >>is terrible. It is not only broken, but practically non-existant. Most >>Amiga users don't even know that the Amiga even has a clipboard, because >>nothing supports it, even for text (let alone graphics!). > >Well, there's always snap. I use it all the time, but as much as I >hate to say it, you're right. We need programs that take more >advantage of the clipboard themselves, but how much of an OS >shortcoming is that instead of a programming shortcoming? If the >programs were written differently, how much different is the Amiga's >current clipboard compared to the Macs? >-- >Matt Ranney -- mjr@uther.calvin.edu >sendmail: error reading file /home/mjr/.signature (core dumped) The ClipBoard was necessary on the Mac before multifinder. Since the Amiga came with a better multifinder from day one, it really hasn't been needed, nor really missed. There are a few applications that support the clipboard, but I haven't had a need to use that support. I'm satisfied to save out a temporary file in ram disk to do my importing. -- **************************************************** * I want games that look like Shadow of the Beast * * but play like Leisure Suit Larry. * ****************************************************