Path: utzoo!utgpu!news-server.csri.toronto.edu!rpi!think.com!spool.mu.edu!agate!dog.ee.lbl.gov!nosc!baron!ryptyde!dant From: dant@ryptyde.UUCP (Daniel Tracy) Newsgroups: comp.sys.amiga.advocacy Subject: Re: The Amiga's Future Message-ID: <51@ryptyde.UUCP> Date: 10 Jun 91 10:03:05 GMT Article-I.D.: ryptyde.51 References: <50205@ut-emx.uucp> <_n1H0j?q@cs.psu.edu> <41@ryptyde.UUCP> <1991Jun9.233356.12834@mintaka.lcs.mit.edu> Reply-To: dant@ryptyde.UUCP (Daniel Tracy) Organization: Ryptyde Timesharing Lines: 14 Responding to the following: "These are not new video MODES, they are always the same scale/pixel rate. I wonder how Quickdraw would react to a screen with a wierd resolution (like say 451 pixels by 399 pixels) methinkgs quickdraw would not scale properly since scaling pictures and coordinates to uneven resolution requires quantizing and dithering which would reduce QuickDraw to a TurtleTrotDraw." That's just it. It wouldn't SCALE anything. It would draw what can fit in that many pixels, pixel-for-pixel. No scaling anything. It's interesting that, according to posts I've seen recently, the Amiga and Macintosh are both flexible in the types of monitors they will work with but took totally different approaches.