From: davem@col.hp.com (Dave K. Martin) Date: Fri, 7 Jun 1991 14:36:06 GMT Subject: Re: MMR Compatibality Message-ID: <18730005@col.hp.com> Organization: HP Colorado Springs Division Path: utzoo!utgpu!news-server.csri.toronto.edu!rpi!think.com!sdd.hp.com!hp-col!col!davem Newsgroups: comp.sys.amiga.hardware References: <1991Jun6.164504.3263@mnemosyne.cs.du.edu> So far, I've had no compatibility probems with my Mega-Midget Racer on anything I've tried it with. It worked just fine with my old Expansion Technologies Flash Card controller and is currently working with a GVP Series II controller. The MMR has also been very compatible with memory boards (I don't have 32 bit ram for the MMR yet :-( ) and software. Only a couple of European demos won't run in 68030 mode but by switching down to 68000 mode, they run fine. I tried a 68020 Midget-Racer from CSA and it would work with either the Flash Card or the 8-up board but not both. The tech rep a CSA said the Midget Racer was not terribly compatible with most add-on stuff but that the Mega-Midget Racer so far has worked with virtually everything in their (CSA's) testing. Some of the games I play will display nasty lines and garbage on the screen at times but I've never really done any back-to-back testing with the 68000/68030 modes to determine the cause. The garbage I'm seeing may well be from the games being run from a hard drive and not the floppies they were intended to be run from. Even without the 32 bit ram, the 25mhz MMR makes a noticible difference in overall speed. Hope this is helpful.... davem