Path: utzoo!utgpu!news-server.csri.toronto.edu!rpi!zaphod.mps.ohio-state.edu!wuarchive!udel!haven.umd.edu!uvaarpa!vger.nsu.edu!manes From: manes@vger.nsu.edu ((Mark D. Manes), Norfolk State University) Newsgroups: comp.sys.amiga.programmer Subject: Re: Information on Amiga Technical Reference Seri Message-ID: <1057.284e0dbf@vger.nsu.edu> Date: 6 Jun 91 14:26:07 GMT References: <21956@cbmvax.commodore.com> <1603@glyph.kingston.ny.us> <1991Jun3.140107.945@csc.canterbury.ac.nz> Lines: 33 In article , mykes@amiga0.SF-Bay.ORG (Mike Schwartz) writes: > In article <1991Jun3.140107.945@csc.canterbury.ac.nz> chem194@csc.canterbury.ac.nz (John Davis) writes: >>In article <1991Jun2.003143.21316@cunixf.cc.columbia.edu>, es1@cunixb.cc.columbia.edu (Ethan Solomita) writes: >> >> [Fascinating stuff deleted] > I'd actually like to see CBM put the SOURCE CODE to the OS on the disk > as well. It would be a good way to understand the inner workings of > each routine that one might call. As well, maybe we'd see a Berkeley > ROM Kernel (a la BSD Unix) :) I am glad that you put a smiley on the end. The last thing we need is a public domain version of the kernal. In fact, I am against Commodore releasing the SOURCE CODE to the operating system. That would be a complete disaster. ARP was bad enough, a public domain kernal... ack!!! > > -- > **************************************************** > * I want games that look like Shadow of the Beast * > * but play like Leisure Suit Larry. * > **************************************************** -mark= +--------+ ================================================== | \/ | Mark D. Manes "The Most lopsided deal since ..." | /\ \/ | manes@vger.nsu.edu | / | (804) 683-2532 "Make up your own mind! - AMIGA" +--------+ ================================================== "I protest Captain! I am not a merry man!" - Lt. Worf