Path: utzoo!utgpu!news-server.csri.toronto.edu!rpi!zaphod.mps.ohio-state.edu!cis.ohio-state.edu!ucbvax!bloom-beacon!eru!hagbard!sunic!kth.se!cyklop.nada.kth.se!news From: ludde@cyklop.nada.kth.se (Erik Lundevall) Newsgroups: comp.sys.amiga.programmer Subject: Re: Text Adventure Source Code Message-ID: Date: 10 Jun 91 18:47:12 GMT References: <6943@vela.acs.oakland.edu> Sender: news@nada.kth.se (Mr News) Organization: Royal Institute of Technology, Stockholm, Sweden Lines: 24 In-reply-to: sheley@convex.com's message of 10 Jun 91 14:31:25 GMT To: In article sheley@convex.com (John "Dumptruck" Sheley) writes: > My advice to you would be to use adl (adventure definition language). It > will save you a lot of work, as it has: a fairly robust input parser, built-in > code for handling swapping in/out text blocks, and all the database > manipulation routines built into the language. Best of all, the source code > builds on both unix systems and amigas, and your adl source is portable > between either platform. Definitely a nice package. > > You can ftp it from abcfd20.larc.nasa.gov (128.155.23.64) - can't remember > the exact directory, though. ADL is also available on a Fish disk, Fish 91, I believe. Definitely a nice package. > > John Sheley > Convex Computer Corp. > sheley@convex.com -- -Erik Lundevall "God is real, unless declared integer." ludde@nada.kth.se | uunet!cbmvax!cbmehq!cbmswe!adder!ludde