Path: utzoo!utgpu!news-server.csri.toronto.edu!rpi!zaphod.mps.ohio-state.edu!wuarchive!rex!rouge!usl.edu From: das9674@usl.edu (Stephenson Daniel A) Newsgroups: comp.sys.handhelds Subject: Joust bugs and suggestions Message-ID: <32489@rouge.usl.edu> Date: 7 Jun 91 03:00:47 GMT Sender: news@rouge.usl.edu Organization: Univ. of Southwestern Louisiana Lines: 39 BUGS: The eggs sometimes fall through a level. The bouncing eggs sometimes forget to fall when they go past a ledge. The bonus round IS goofy. Sometimes I whiz right THROUGH eggs! SUGGESTIONS: These are to help you remember what the original game was like,... In the arcade version, a hand comes out of the lava to grab you if you get too close. Eggs, if left too long, turn into new buzzards (basically) Pterodactls on some levels swoop across and are VERY difficult to kill,... Maybe 3 buzzards could be on the screen at once. Since you've got them there, maybe some of the 'levels' on the the screen could disappear now and again. The arcade version had wings that 'flapped'. Is this possible? But the 0 button would still perform the same. Also, I think the lava in the arcade was on the sides, not in the middle. The middle was dry, cool ground. -------------------- Thanks! And, BTW, what IS that game you are working on now? AND: Maybe consider Columns (Tetris clone) or Qix as possible chip games. Thanks! Dan Stephenson Dan Stephenson 3188569909