Path: utzoo!utgpu!news-server.csri.toronto.edu!rpi!zaphod.mps.ohio-state.edu!mips!spool.mu.edu!cs.umn.edu!uc!noc.MR.NET!gacvx2.gac.edu!vax1.mankato.msus.edu!tshea From: tshea@vax1.mankato.msus.edu Newsgroups: comp.sys.mac.games Subject: Re: Why put that bloody menu bar on games!!!!!!!!! Message-ID: <1991Jun5.112252.611@vax1.mankato.msus.edu> Date: 5 Jun 91 17:22:52 GMT References: Distribution: comp Organization: Mankato State University Lines: 30 In article , francis@math.uchicago.edu (Francis Stracke) writes: > In article steveh@tasman.cc.utas.edu.au (Steven Howell) writes: > >> I have been checking out games for a small collection that i wish to >>start, but most of them have that horrible "menu bar" at the top of them.. > > Every Mac program should have a menu bar. Without it, users can't do a > lot of the stuff that they expect to be able to do, such as switching > between programs. Most programmers are going to be leery of > alienating groups of users who want to let something run in the > background and go play a game. > > -- > /============================================================================\ > | Francis Stracke | My opinions are my own. I don't steal them.| > | Department of Mathematics |=============================================| > | University of Chicago | What do you get if you multiply 6 by 9? | > | francis@zaphod.uchicago.edu | --Ultimate Question | > \============================================================================/ In order to make a 'really neato game' you kindof have to break the rules anyways. This is true on all systems. With the way the Mac OS is set up now and if the game is worth it (not many are) I am would just set up a bootable disk or partition just to play the game. I agree with your point if the game is something like Tetris but I disagree when you are talking about flight simulators or kill everything in sight games. tim shea new address as of 6/9/91 --> TSHEA@3M.com